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Navigate to the game’s install folder > data> audio > soundbanks.xml. There is a workaround that might fix the audio, however, it won’t work for everyone. This audio issue is occurring for Halo Reach players. No Audio Depth, Missing Center Audio Channel Fix Just download the latest DirectX files and install them. Halo MCC PC players are experiencing errors telling them that they are missing certain DirectX 11 related. X3DAudio1_7.dll, XINPUT1_3.dll, XAPOFX1_5.dll Not Found Fix
Here are a few fixes and workarounds that will help fix this issue. Halo The Master Chief Collection crashing at launch or not launching at all it another issue PC players are experiencing.
If that doesn’t work, then exclude the game’s folder from your anti-virus/Windows Defender. In case the error persists, disable discord if you are using it. This will fix the Easy Anti-Cheat errors. Uninstall all versions of Microsoft Visual C++ Redistributable from your PC and download and install the latest Microsoft Visual C++ Redistributable both x86 and 圆4. This error is related to Microsoft Visual C++ Redistributable. Unknown file version (D:/Program Files (x86)\Steam\steamapps\common\Halo The Master Chief Collection\halo1\halo1.dll)Įasy Anti-Cheat: Untrusted system file (C:\Windows\System32\normaliz.dll) According to players, they get one of the following errors. Players are also reporting issues with Easy Anti-cheat while trying to play Halo MCC.
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If the error persists, installing the update KB3080149 will fix it. Your OS is probably not updated, Download and install this update and the error will be fixed.
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This error is occurring for Windows 7 players. Players are reporting that when they launch Halo MCC, the game crashes with Fatal error and “The UE4-MCC Game has crashed and will close” error message. This will fix the LowLevelFatalError with Halo: The Master Chief Collection. autoconfig -heapsize 2097152 -windowed -refresh 60 Go to your Steam library > right-click the game > properties > set launch options. There is another fix for the LowLevelFatalError.
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Enable “Max FPS Limit” and this is a bit of trial and error to find at which FPS limited the “D3D device being lost” error will be fixed. Open Nvidia Control Panel > Manage 3D Settings > Program Settings > Select the game. If players don’t want to mess with the GPU clock speed, then they can fix this error by locking the game’s FPS. Ideally, players won’t have to drop it more than 200 MHz. If the GPU is old, then players can use MSI Afterburner to drop the GPU clock speed by 100 MHz. In case the GPU is overclocked, even if it’s factory overclocked, then revert it back to its default clock speed.
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If the driver update doesn’t fix it then either the GPU is overclocked, old, or simply the game is unoptimized and putting an unreasonable load on the GPU. Some times the GPU driver can cause the “D3D device being lost” error. First, I would recommend installing another driver version for the GPU. “D3D device being lost” error is related to the GPU in terms of the game putting too much load on the GPU to handle. LowLevelFatalError Unreal Engine is exiting due to D3D device being lost. LowLevelFatalError – D3D device being lost Unreal Engine is exiting due to D3D device being lost MCC players are reporting that when they launch Halo CE, Halo Reach, Halo 2, Halo 3, or Halo 4 they get one of the following Fatal errors.